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Create Floating Superhero Scene With Sci-fi Lighting Effects

Follow this tutorial to create an awesome sci-fi photo manipulation in Photoshop! You will learn how to combine stock photos and apply sci-fi lighting effects to create this artwork. This tutorial is recommended for intermediate-expert Photoshop users.

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How to Apply Creative Makeup with Photoshop

In this Photoshop tutorial I’ll show you how to add a colorful, fashion and creative makeup to a woman’s portrait. This tutorial focuses on how to use colors and the layer modes. Final Image Tutorial Details Program : Photoshop CS3+ Estimated Completion Time : 30 minutes Difficulty : Beginner Resources Woman Necklace Step 1 Open […]

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Create an Aquarium Inside a Light Bulb with Photoshop

Learn how to combine stock photos to create a saltwater aquarium inside a light bulb. This Photoshop tutorial will show you how to combine and warp images and apply easy color correction.

Final Results

final-results[1]

Tutorial Resources

Free stock photography can sometimes disappear. If one of the link is broken, try using the “Alternative” link instead. Many tutorials can be completed with similar stock photos.

Step 1 – Modified the lightbulb.

Open the photo with lightbulb.Make a copy of the Background layer, press Shift + T and then Flip Horizontal. Go to: Image > Adjustaments > Brightness/Contrast and set the Brightness at +25.

001[1]

Step 2 – Clear the lightbulb.

Pick the Brush tool (B) and with this color #f1f1f1 put the color in the area shown in the picture .

002[1]

Step 3 – Create the water inside the lightbulb

Open water texture 1 and paste in the document .Go to Edit > Transform or press Ctrl+T for transform the water texture (Flip vertical and make smaller) and position the water texture to the position as seen in the image below.

003[1]

Hide the layer with water texture 1 and make a path with Pen Tools (P) like in the photo .Right-click and select Make selection and set Father selection to 0,5px .

004[1]

Go to Select > Inverse or press Shift+Ctrl+I to inverse the selection and hit Delete button.Set Blending Mode to Color Burn and opacity at 41%

005[1]

Step 4 – Adding second water texture.

Let’s adding the second water texture so open the water texture 2 and move in the our document . Go to Edit > Transform or press Ctrl+T and transform texture like me .

006[1]

Press Ctrl+Click on the thumbnail of the previous layer and go to Select > Inverse or press Shift+Ctrl+I to inverse the selection and hit the Delete button . Change Blending Mode on Multiply an Opacity 45%

007[1]

Step 5

Make a new eliptical selection with Eliptiqual Marquee Tool on the layer with water texture 2 like in the photo and press Ctrl+C to copy and Ctrl+V to paste and move this up like in the photo .

008[1]

Step 6 – Adding the sand

Open the sand texture 2 picture and press Ctrl+A and then Ctrl+C . Open the document with light bulb and press Ctrl+V to paste the texture. Go to Edit > Free Transform or press Ctrl+T to transform the texture and make it small like in the photo.

009[1]

Press Ctrl+Click on the thumbnail of the “aqua background” layer and press Shift+Ctrl+I or go to Select > Inverse to inverse the selection and then go to Edit > Clear

010[1]

Step 7 – Adding shadow on sand

Pick the Burn tool and set size of brush at 83px , exponsure on Shadows . Use the settings show in the photo , and burn the bottom margin of the sand like me .

011[1]

Step 8 – Make the sand more look 3D

Open the sand texture 1 picture and select Pen Tool (P) and make a new path like me . Right-click and select Make Selection with father 0,5 .

012[1]

Copy the sand dune pressing Ctrl+C and paste it in our project pressing Ctrl+V . Go to Edit > Free Transform or press Ctrl+T and transform the sand dune like me.

013[1]

Step 9

Select Eliptical Marque Tool and make an eliptical selection with father 0 . Go to Select > Inverse or press Ctrl+Shift+I and press Delete button .

014[1]

Step 10

Go to Edit > Free Transform or press Ctrl+T for transform , go to Edit > Transform > Warp . Transform the sand dune like me and pull the point exactly in this order.

015[1]

Step 11

Select the light bulb pressing Ctrl+click on the “aqua background” layer thumbnail . Press Ctrl+Shift+I or go to Select > Inverse and press Delete button .

016[1]

Press Ctrl+click on the thumbnail of the sand dune layer an then pick the Rectangular Marquee Tool an set like me and make a new selection like me and go to Select > Inverse and press the Delete button.

017[1]

And now light bulb should look like this

018a[1]

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How to Composite a Ruins Landscape

Learn how to create this beautiful ruins landscape with magical shafts of light. This Photoshop tutorial will show you how to add ruined buildings to the peaks of a snowy mountain landscape, add mystical light shafts, and a marching army.

Final Results

image002

Tutorial Resources

Some resources may not be available anymore – this is one of the downsides of free stock photos. If that happens, use the “Alternative” link instead. These tutorials can typically be recreated with lower-res or similar-looking stock photos.

Step 1 – Preparing Background

Create a new document in Photoshop. Set its dimensions on 2337x 1315 pixels and press OK. The aspect ration of this photo manipulation is 16:9 to create more movie like feel. Press OK.

image003

Download the background photo listed in the beginning of the tutorial and drag it into your new file. Name this new layer BACKGROUND.

Tip: It’s a very useful habit to name all your layers. It’s very time effective once you work with many layers and need to find something quickly to adjust it.

image004

Step 2 – Adding the Ruin in the Background

Download the photo of the ruin (Ruin #1) listed in the beginning of the tutorial and drag it into your photo manipulation. Name this the layer RUIN IN BACKGROUND and drag it on the top of all layers. (If you don’t see the layer palette press F7 on your keyboard or go to Window > Layers to activate it).

image005

Press Ctrl + T to activate the Free Transform Tool and resize the ruin on the proper size (see the preview image to get the example). Press Ctrl while doing it to preserve the same proportions. After you’re done press Enter on your keyboard to apply the changes.

Cut out the background of the ruins. There is plenty of ways how you can do it (e.g. with the Lasso Tool (L), the Pen Tool (P), the Brush Tool (B)). Just choose the one you’re the most comfortable with.

image006

Step 3 – Darkening the Ruin

To make it more realistic looking you need to make the ruin bit darker. You can adjust that very easily by adding new adjustment layer Curves on the top of all layers. Click on the button Create a new fill or adjustment layers on the bottom part of your layers palette.

image007

Choose the option Curves and set it same as on the following image.

image008

Create Clipping mask from this adjustment layer to adjust only one layer below (=RUIN IN BACKGROUND) and not the rest of the image. To do that right click on the adjustment layer Curves and simply choose the option Create Clipping Mask.

Step 4 – Adding Ruin on the Left

Download photo of the ruin (Ruin #2) listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it LEFT RUIN. Cut out the unwanted background.

There are couple steps which need to be done to blend the building properly. Let’s start with colors. Make sure the layer LEFT RUIN is active (just click on it in the Layers palette). And then go to Image > Adjustments > Match Color… . Set the dialogue window as on the following picture and press OK.

image009

After this step your photo manipulation should look like the one on the following image.

image010

Step 5 – Blending the Ruin

In this step you’ll add two more adjustments to create the ruin bluer and less saturated. Let’s start with making it bluer.

Add new adjustment layer Color Balance on the top of all layers and set it as on the following image.

image011

Create clipping mask from this adjustment layer. To lower the saturation of LEFT RUIN add new adjustment layer Vibrance on the top of all layers and set the value Vibrance on -10. Create clipping mask from this adjustment layer too.

image012

On the following photo you can compare how the ruins look before and after the adjustments.

image013

Step 8 – Adding Tower

As you can see on the preview picture there is a tower on the left ruin. You’ll add it in this step.

Download the photo of tower listed in the beginning of the tutorial and drag it into your photo manipulation. Place in on the top of all layers and name it TOWER. Press Ctrl + T and resize it on proper size. Cut out the background.

To make it more 3D looking, add new adjustment layer Curves on the top of all layers and set it as on the following image.

image014

Create clipping mask from this adjustment layer to adjust only TOWER.

You want to make only some parts of the tower darker. Not the whole photo. To do that grab the Paint Bucket Tool (G) and fill the layer mask of this adjustment layer with black color.

image015

Grab the Brush Tool (B). Select some soft round brush and set the Diameter on about 20px. Lower the Opacity on 50% and start painting over the areas of the tower which should be on the opposite side from the sun. Take a look at the following image where you should paint. These parts are highlighted with red color.

image016

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5 Free XPro Cross Processing Actions

Try out these Instagram-like effects that will give your photos a nostalgic feeling. This set of 5 Photoshop actions let you create cross-processed effects with just one click. The actions run fast, works with video and the layers are fully editable.

Click to view slideshow.

Download Details

Free Version

  • 5 Cross Processing Effects
  • Photoshop CS3+ Support
  • Photoshop CC Support
  • Download

Full Version

Additional Details

Thank you for reading this post! We have free copies and exclusive discounts for you. Simply add XPro to your cart through sparklestock.com then checkout with one of the following discount codes:

  • Free for first 10: PSTXPROFREE
  • 90% off for next 10: PSTXPRO90
  • 50% off for next 10: PSTXPRO50

If the discount code doesn’t work, it means that it has been used up. These promos are usually gone within one day.

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Create a Melancholic Scene of a Guy Standing in the Rain

In this tutorial we will create a somewhat sad and melancholic photo manipulation of a guy having a cloud pouring rain on him. We’ll create a custom brush and use a variety of both simple and advanced techniques. Let’s begin!

Final Results

Tutorial Resources

Step 1

Open Photoshop and create a new document 2736×4892 px (Ctrl + N).

Step 2

Set the foreground color to #467359 and the background color to #80ba84 (click on the two swatches you can see in the toolbar palette). Select the Gradient Tool (G) and drag from the top of the document to the bottom while holding the Shift key to create gradient as shown below. This will be our base sky.
Create a Photo Filter Adjustment Layer (Layer > New Adjustment Layer > Photo Filter ) and use the settings shown below. This will be our atmosphere layer and we will keep it above all other layers we will create at future steps. So remember – any layers you create in the next steps should be placed below this Adjustment layer in the layer palette (F7).

Step 3

Open the file “Underwater” and select all with Ctrl + A. Copy with Ctrl + C and go back to our document. Paste with Ctrl + V and convert the pasted layer into a smart object by right clicking on the layer in the layer palette (F7) and choosing from the drop down menu “Convert to Smart Object”. Resize and position this layer as shown below using the Free Transform (Ctrl + T). You can hold the Shift key while dragging the corner handles to preserve aspect ratio.
Converting to Smart Objects all your imported layers is a good practice because it allows us to modify, resize, rotate and apply various filters without actually destroying any pixel information – this allows us to revert to the original layer in case we do something wrong with the layer. Do this for all your imported layers.

Step 4

Add a layer mask to the underwater layer by going to Layer > Layer Mask > Reveal all. Set the colors to default by pressing D and select the Gradient Tool. Click on the layer mask thumbnail (the white thumbnail next to the layer thumbnail in the layer palette) and drag from the upper section towards the bottom to gradually hide the upper section of the underwater layer.
In a layer mask white reveals and black conceals so by creating a black gradient coming from top we will softly mask the upper section of the layer without leaving any visible hard lines.

Step 5

Create a new Curves Adjustment Layer by going to Layer > New Adjustment Layer > Curves. Use the settings shown below to darken and increase contrast and then clip the Curves Adjustment Layer to the underwater layer by Alt-clicking between the two in the layer palette.
Clipping a layer means that the upper layer will show only through the visible pixels of the bottom layer thus leaving the rest of the scene unaffected – in our case the darkening effect of the Curves Adjustment Layer will be applied only to the underwater layer.

Step 6

Now let’s change the color of the underwater layer so that it will match the rest of the scene. Create a new Color Balance Adjustment Layer by going to Layer > New Adjustment Layer > Color Balance and using the settings shown below. Clip this layer to the underwater layer by Alt-clicking between the Color Balance layer and the Curves layer. You can have multiple clipped layers – layers that will show only through the bottom layer.
You can find all the adjustments layer used in this tutorial under Layer > New Adjustment Layer > … so from now on I will simply just say the name of the needed adjustment layer – you know where to find it.

Step 7

Let’s add some darkness to the water. Create a new layer (Ctrl + Shift + Alt + N) and set the blending mode to Overlay. Choose the standard round soft brush (B) and set the opacity to 30%. Paint with black on the lower section of the underwater. If the effect is not strong enough repeat this step with another layer set to Overlay – you can fine tune the final result by lowering the Opacity of the duplicated layer.

Step 8

Let’s add some lightness to the upper region of the underwater layer. Create a new layer, set the blending mode to Overlay and paint with a round soft brush with white over the upper section of the underwater.

Step 9

Let’s add a center source of light. Create a new layer and set the foreground color to #c4ec9e. With the round soft brush at 70% Opacity click a couple of times in the center of the scene to achieve the result shown below.

Step 10

Add a layer mask to the light source layer and use the Gradient Tool in the layer mask to hide the area that is shown over the water – basically we want to show the light source only on the sky.

Step 11

Let’s create some thin waves that will separate the surface of the water from the underwater. First we will make a custom brush that will use for waves and splashes. Select the chalk brush and open the Brush window (Window > Brush). Use the settings shown below to create a dynamic splash brush.
Save the new brush preset (otherwise when you’ll select another brush these settings will be set to default) by clicking on the button shown below in the Brush window and choosing “New Brush Preset”. Give it a name (I named it Dynamic Splash) and click ok.

Step 12

Make a new layer and use the Dynamic Splash brush you created at the previous step to create some small waves/splashes on the line that separates the surface of the water from the underwater.

Step 13

Create a new layer and change the blending mode to Overlay. Use the standard chalk brush (color – white, size – 2px, opacity – 60%) to create some more random squiggly lines over the splashes we created at the previous step.

Step 14

Create a new layer and set the blending mode to Color Dodge. Use the same chalk brush you used at the previous step to create some more shiny lines that will separate the water surface from the underwater.

Step 15

Let’s add some marine creatures to our scene. Open the file “Shark”. You’ll see multiple versions of the shark – select one you like, copy it and paste it in our scene (use the Rectangular Marquee Tool – M – to make a selection of the shark you like). Convert it to a smart object and place the shark as shown below. Lower the opacity to 30% to have the shark blend with the water.

Step 16

Create a Levels Adjustment Layer and use the settings show below to darken. Clip this layer to the shark layer.

Step 17

Make a new layer and set the blending mode to Overlay. Clip this layer to the shark layer and paint some subtle highlights (with a round soft brush and white as foreground color) as shown below.

Step 18

Open the file “Fish” and copy/paste one fish you like into our scene. Place it as show below and lower the opacity to 14%. Add another fish just above the first fish (if it’s too light for the scene simply create a Levels Adjustment Layer and use the settings shown below to darken it – also clip the Levels layer to the fish you want darkened). Lower the opacity of the second fish to 33%.

Step 19

Create a new layer and fill it with black (Shift + F5). Add some noise by going to Filter > Noise > Add Noise.

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