In this tutorial I’ll show you how to create a fantasy scene featuring a little girl riding a snail. You’ll learn how to combine different stock photos and textures using a range of photo manipulation techniques. You’ll learn also how to work with group, enhance lighting, create depth of field and more.

We’ll start this tutorial by adding a blurry background and cleaning it using some basic Photoshop tools. Then we’ll add a snail and make its grassy shell using a meadow image. Later we’ll add a child, flowers, butterflies, grass blades and blend them using adjustment layers, masking and brush. After that we’ll use a light and bokeh texture to enhance the atmosphere. Finally we’ll use some adjustment layers to finish this tutorial. I recommend you to use Photoshop CS5 or newer to follow this tutorial properly.

Tutorial Resources

Step 1

Create a new document in Photoshop with the given settings:

snail1

Step 2

Open the background image. We need to remove the plant on the rock so I made a new layer and actived the Clone Tool (S). Use this tool to clone over the plant:

snail2

snail2a

Press Cmd/Ctrl+Option/Alt+Shift+E to merge the background and clone layers into a new one. Drag the merged layer into our white canvas using the Move Tool (V):

snail2b

Step 3

I used an adjustment layer with Clipping Mask to change the background color. Go to Layer > New Adjustment Layer > Color Balance:

snail3

snail3a

Step 4

I used a Curves adjustment layer to darken the background:

snail4

On this Curves layer mask, active the Brush Tool (B). Use a basic, soft brush with black color to erase the bokeh part to leave the dark effect only visible on the rock:

snail4a

Step 5

Add the snail image to our main document and remove its white background using a layer mask:

snail5

Step 6

Make a new layer under the snail one and use a soft black brush with the opacity about 40% to paint his shadow under the body:

snail6

Call this layer “shadow 1”.

I aim to make the light source from the left and above of the snail so he should have a shadow behind. To do it make a new layer under the shadow 1 one. Hold down the Cmd/Ctrl and click the mask thumbnail of the snail layer to load its selection:

snail6a

Fill this layer with black (Shift+F5) and convert it to a Smart Object. Flip this shadow vertically (Edit > Transform > Flip Vertical), then lower the opacity to 60%:

snail6b

To soften the shadow, go to Filter > Blur > Gaussian Blur and set the radius to 6 px:

snail6c

Step 7

I used Color Balance to match the snail color with the background:

snail7

snail7a

Step 8

I used Curves to darken the snail:

snail8

On this layer mask use a soft black brush to erase the upper part and make the dark effect visible on the back, the lower part of the snail:

snail8a

On this layer mask use a soft black brush to erase the upper part and make the dark effect visible on the back, the lower part of the snail:

snail8b

On this layer mask use a soft black brush to erase the back of the snail and create a nice contrast on his body:

snail8c

Step 9

Make a new layer, change the mode to Overlay 100% and fill with 50% gray:

snail9

Active the Burn Tool (O) with Midtone Ranges, Exposure about 10-15% to darken the lowest edge of the snail body. You can see how I did it with Normal mode and the result with Overlay mode:

snail9a

Step 10

Open the meadow image. Use the Retangular Marquee Tool (M) to select a grass part then place it over the snail shell, use the Free Transform Tool (Cmd/Ctrl+T) to tweak it a little:

snail10

snail10a

Add a mask to this layer and use a black brush to erase the grass following the shape of the shell. To make the edge of the grass, I used a hard brush and the size about 3-4 px to trim (it’s better if you use a tablet pen):

snail10b

Step 11

I used Color Balance to change the grass color:

snail11

snail11a

Step 12

I used Curves to darken the grassy shell:

snail12

On this Curves layer mask I used a soft black brush to erase the upper of the grass to keep it brighter than the lower (it’s illuminated by the light):

snail12a

Step 13

I created a new layer with the same settings like in the step 9. Use the Dodge and Burn Tool to define the light and shade of the grassy shell:

snail13

snail13a

Step 14

Isolate the child from the background and place her onto the top of the grassy shell:

snail14

To change the form of her dress to fit the shell , go to Edit > Puppet Warp:

snail14a

Step 15

Add a mask to the child layer and use a hard black brush with a smaiil size (2-3 px) to blend the dress bottom with the grass:

snail15

Make the child shadow as done with the snail:

snail15a

Step 16

I used an adjustment layer to reduce the child saturation:

snail16

Step 17

I used Color Balance for the child layer and on its layer mask use a soft black brush to reduce the little green effect on the skin:

snail17

Step 18

I used Curves to darken the child and on its layer mask use a soft black brush to erase the face and dress parts:

snail18

Step 19

I made a new layer with the same settings like the step 9 and 12. Use the Burn Tool to darken the dress bottom more:

snail19

Step 20

Cut out the flowers from the images indicated in the resources list and arrange them around the grassy shell, duplicate, use Cmd/Ctrl+T to transform them if needed:

snail20

Place these layers under the child one.

Step 21

Take a flower from the flowers 1 image and place it behind the model, make its size much bigger than the other flowers:

snail21

snail21a

To correct the pose of this flower, use the Puppet Warp and drag the petals down to make the two sides of the flower more proportional and the stem more straight:

snail21b

Step 22

I made a new layer with Clipping Mask) for this big flower and used the Burn Tool to give more details to the petals:

snail22

snail22a

Step 23

Select all the flower layers and press Cmd/Ctrl+G to make a group for them. Change this group mode from Pass Through to Normal 100%. Make a new layer at the bottom of this group and use a soft black brush, the opacity about 40% to paint the shadow for some of the flowers:

snail23

Step 24

Create the shadow for all other flowers as done with the child and snail:

snail24

Step 25

Make a Hue/Saturation adjustment layer on the top of the flower layers (within this group) to change their color:

snail25

snail25a

Step 26

I used Curves to darken the flowers:

snail26

On this layer mask use a soft black brush to clear the effect on the flowers parts which are darker than the rest already:

snail26a

Step 27

I used another Curves adjustment layer to brighten some of the flowers. On this layer mask erase the parts which are hidden from the light and the big flower:

snail27 snail27a

Step 28

Open the grass pack. Take some different blades and clumpings to add to the foreground:

snail28

Apply a Gaussian Blur of 4 px to all the grass layers:

snail28a

Step 29

Make a group for the grass ones as done with the flowers. Create a Curves adjustment layer to brighten the grasses and on its layer mask use a soft black brush to erase the grasses bottom (at the edges):

snail29

Step 30

Open the light texture pack. I chose “starry 4” image and placed it over the working document and changed the mode to Screen 100%:

snail30

snail30a

Add a mask to this layer and reduce the light intensity on the snail and child:

snail30b

Step 31

I used Hue/Saturation to change the light color:

snail31

snail31a

Step 32

I used Levels to increase the highlight and on its layer mask erased the big flower as I didn’t want it to be too bright and lost the details:

snail32 snail32a

Step 33

Open the butterflies image. Choose different butterflies and arrange them on the snail head, at the edge and above the child where she is looking up at.

snail33

Step 34

I used Curves to brighten the butterfly in the middle as I found it darker than the others:

snail34

Step 35

Make a group for the butterflies. Use Hue/Saturation for their color change:

snail35

Step 36

I used Curves to brighten the butterflies:

snail36

Step 37

Place the bokeh texture over the image and change the mode to Screen 100%:

snail37

Add a mask to this layer and use a soft black brush to reduce the bokeh effect:

snail37a

Apply a Gaussian Blur of 8 px:

snail37b snail37c

Step 38

It’s time for coloring the scene. Make a Gradient Map adjustment layer on the top:

snail38

Change this layer mode to Soft Light 100%:

snail38a

Step 39

I used Color Balance to add some yellow to the scene:

snail39

snail39a

Step 40

I used Curves to brighten the whole picture:

snail40

On this layer mask use a soft black brush to reduce the lightness on the snail and the big flower:

snail40a

Final Results

snail40-final

Download the PSD

Download

Snail.zip | 71.4 MB

Tutorial by Jenny Le

I hope that you enjoyed my tutorial and found it useful. To see more of my works and tutorials, you can follow me on Facebook or watch me on Deviantart .

– Jenny

The post Create a Surreal Snail with a Grassy Shell in Photoshop appeared first on Photoshop Tutorials.



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